WELCOME TO UNTITLED WEBPAGES!
Welcome to my UntitledWebpages.com, a project for untitled projects and webpages. I bought this domain for the uniqueness and my appeal of it's name. I'm currently using it as a place to host unfinished projects and mini projects, as well as to test and display projects and other code.
Down below is a list and description of some of the projects listed on this site. Everything on this site is not mobile friendly at the moment, but that will be changing in the future. Enjoy!
Welcome to Untitled Webpages! The site and database associated with it are both being hosted on Microsoft Azure, and it is built in .NET utilizing OWIN, ASP.NET Identity and Claims based authentication, MVC 5, WebAPI 2.x, Dapper.net.
I am in the process of working on a store template. Most of it is complete, minus the payment process and proper authentication certificates. Everything else in the store works for the most part. It consists of:
  • lists of stores
  • the store themselves
  • lists of categories in the stores
  • store items in the categories
  • cart for the store
  • checkout page for the store
The store utilizes OWIN claims based authentication and is created using knockout to bind the front end, with a data model set up Dapper.net and Sql Server. In the future, higher level certificates will be added, as well as a payment processing API, which will most likely be Stripe.net.
Contrary to the title, this is a list that was created to be updated in real time. The idea behind it was to create game events, and then be able to have people join them, given they provide their email address. Just a simple list project.
This live game listing was written using SignalR and utilizes knockoutJS and knockout validation for the front end bindings, with a data model set up Dapper.net and Sql Server.
This is an autogenerated calendar built in javascript and styled with Boostrap 3, Moment.js, Bootstrap 3 DateTimePicker and CSS3. Each calendar day is bounded using knockout.js to event a list of events that you can join or leave, as well as a function to add events. You can view the events and calendar dates anonymously, as well as add an event to the calendar. The adding of events incorporates a custom built web service connecting to googles web services to provide a drop down list search for a the location of an event.
This was originally started out as a learning project in 2012 to experiment with Google Maps Api and ended up turning unto a geolocation tool aiming to simplify and organize lists of any places that. The development of this tool is still on going but has stalled of late. More functionality and API's will be implemented, as well as some much needed refactoring and redesigning as development continues and time permits.
Now this is an actual game. But it's very simple, so you might get bored with it easily. This is a simple asteroid game where you have to try and avoid the asteroid. I created this while playing with and learning about the HTML5 canvas. This game was written in javascript and HTML5/CSS3.
This is a pretty self explanatory. It's a simple to do list I wrote back in 2013/2014 while practicing knockoutJS. It supports CRUD functions for lists and items of each list. It was written using knockoutJS and HTML5 for the front end bindings, along with CSS3 and Bootstrap for the design of the front end. The database, datamodels, and web services were designed and implented in C#, Dapper.net, and Sql Server. Lists and list items is supported anonymously, but data will only be stored for later use if user is logged in.
This is similar to the To Do List, with one simple addition of a web service that grabs the title of each website of the URL that is added. It supports CRUD functions for lists and items of each list. It was written using knockoutJS and HTML5 for the front end bindings, along with CSS3 and Bootstrap for the design of the front end. The database, datamodels, and web services were designed and implented in C#, Dapper.net, and Sql Server. Lists and list items is supported anonymously, but data will only be stored for later use if user is logged in.